Motivational Monday (0 comments)
This week: The Familiar.
This week: The Familiar.
Yet another Iron Man review…
In which MetalJim plays awesome board games for three whole days…
Microsoft’s XNA framework, which is enabling game developers to target the PC and the Xbox 360 together, will soon allow the Zune to be targeted as well. What does this mean? Why do we care?
In theory, the XNA initiative is supposed to open the doors of game development (and really more importantly – distribution) to [...]
As some of us give consideration to campaign world design, it’s a good time to look for ideas and inspirations. I personally tend to err on the side of too much realism, and must look to find ways to get more fanciful in my outlook while still feeling at least a little grounded. One route [...]
In which MetalJim looks forward to playing a lot of different games…
Due to technical issues I was unable to put this up on Monday. I hope MetalJim forgives me for stepping on his toes…
I swear I almost made this game once…
In which MetalJim previews fourth edition’s new Warlord class…
As much as D&D news is ever capable of “exploding” – given its limited fan base and similarly truncated social standing – it’s been exploding this week. That’s because last Thursday (2008–04–17), Wizards announced their D&D 4th Edition Game System License, or GSL. While generous to the third-party content community in terms of being cost-free [...]
Here’s to one of my favorite classes, the Bard
Some days I think I am just a frustrated Barbarian…
A view of alternate campaign ideas that DON’T have elves.
In which MetalJim expands upon a 4th edition campaign idea…
In his post last week, MetalJim began a discussion of Avoterra, a new continent-setting he is designing specifically to support the upcoming 4E “points of light” style of default setting. This is smart, very smart. Rather than try to shoehorn in an ungainly setting or something from the past, he’s taking stock of what’s being offered in [...]
Last week was a tribute to the adventuring party so in the interest of equal time this week we honor the DM.
This week I review one of the alternatives to 4th Edition D&D…
An examination of “time-wasting” abilities in D&D, and the controversy over solo-adventure spotlighting within the larger gaming group.
In which MetalJim starts to design a new world for a 4th edition campaign game…
In last week’s post, KarasDjun and itsman really hit closest to the target with their comments on D&D 4E early adoption travails, namely: the history of bug-ridden texts in the prior early printings in 3 and 3.5. So over the weekend, I talked awhile with my gaming gang about 4E, including my fellow d21–er and [...]