Look! I just rolled a SUPER critical!

Halloween Horror Stories  (2 comments)

Posted on October 27th, 2006 by Random. About Culture, Random.

Halloween is a great time of year. Paganism and chocolate, how can you go wrong. It also brings with it horror movies and scary Halloween TV specials. But it is also a great opportunity to play some scary games as well.

Evolution of the Haste Spell  (1 comment)

Posted on October 26th, 2006 by KarasDjun. About DnD, KarasDjun, Theory.

I like comparing and contrasting the various rule sets of the Dungeons & Dragons game. It’s interesting to see the evolution of the game from its early and obscure beginnings to the mass-marketed corporate ruleset it has become in recent years. One of the most useful spells in the game, the haste spell, has changed [...]

The Simulation, The Stimulation  (3 comments)

Posted on October 25th, 2006 by MetalJim. About Computer, MetalJim.

Today, MetalJim flies off in a brand new direction!

Game Preparation – My playbook  (0 comments)

Posted on October 24th, 2006 by Rhelik. About Site.

Rhelik opens his playbook and discusses his approach to tournament play.

Atonement  (4 comments)

Posted on October 23rd, 2006 by Smite. About Rant, Smite.

Atonement – it’s good for the soul.

When we get together to play games, it’s not always our finest moments, is it? Sometimes a bad mood - or pressure from the outside world - creeps in, and we do bad things. Sometimes we just get carried away in the moment and do something that merely seems [...]

What type of gamer are you?  (2 comments)

Posted on October 20th, 2006 by Random. About Random, Theory.

I’ve been thinking a lot recently about the different types of gamers out there. Not just in my gaming circle but in all the podcasts I listen to and all the blogs and forums I read.  The way I see it, there are 3 main reasons why each of us games. There are Competitive gamers, [...]

Coral Cove: Organizations  (0 comments)

Posted on October 19th, 2006 by KarasDjun. About DnD, KarasDjun.

If you’ve been following the campaign development articles, then you already know that Coral Cove is a town located on the western coast of the island of Vodalia, the largest and westernmost island in the chain known as the Shattered Isles. These islands are the original homeland of the human race when reptilian races ruled [...]

To Chop or Not to Chop, That is the Question  (2 comments)

Posted on October 18th, 2006 by MetalJim. About Culture, MetalJim.

Metaljim experiences a clash of poker cultures…

Trains In Vain  (2 comments)

Posted on October 16th, 2006 by Smite. About Board, Culture, Smite.

Royal Albert Bridge, 1859, Isambard Kingdom Brunel

Train games… there must be a million of them! It’s really not surprising at all, though – there’s something that captivates and thrills us even today about the iron horse and all that it evokes – the birth of the industrial age, remarkable feats of engineering (talkin’ about the [...]

Coral Cove: Important Sites  (2 comments)

Posted on October 12th, 2006 by KarasDjun. About DnD, KarasDjun.

I’ve been finding that there are a few key places in each town that all players eventually seek out. I’ll outline a few of these key locations for the port town of Coral Cove in Vodalia. Feel free to use the information in any way you see fit.

The Blue Parrot (Inn): [...]

Helpful Dungeon Mapping Accessories  (3 comments)

Posted on October 11th, 2006 by MetalJim. About DnD, MetalJim.

MetalJim reviews of couple of new accessories for your roleplaying game…

Evolution of a Gamer  (2 comments)

Posted on October 10th, 2006 by Rhelik. About DnD, Rhelik , Theory.

Rhelik speaks of gaming with halflings!

Explorers, All!  (3 comments)

Posted on October 9th, 2006 by Smite. About DnD, Rant, Smite.

In the United States, on the second Monday of October we observe Columbus Day, though its official date is October 12th, the morning upon which in 1492 Columbus’ expedition sighted the New World island of Guanahaní. We close the government and schools but let the real working stiffs keep dragging the economy along. The day [...]

Belated Post - One Fine Day at the Potion Shop  (8 comments)

Posted on October 7th, 2006 by MetalJim. About DnD, MetalJim.

[Has anything like this ever happened during one of your D and D games?]

Disposable Characters  (0 comments)

Posted on October 6th, 2006 by Random. About DnD, Random, Theory.

I was thinking about what Smite said this past Monday . Having fully developed NPCs is important and adds a lot to the story, but there is another aspect of playing the bad guys that is much harder….

Once More into the Forgotten Realms  (1 comment)

Posted on October 5th, 2006 by KarasDjun. About DnD, KarasDjun.

I’m a D&D purist. When Forgotten Realms came out at the end of 1st edition AD&D I saw it as a new concept that threatened to replace my beloved Greyhawk. I didn’t give it the chance it deserved. Sure, it has its own peculiarities, but I do find myself continually drawn back [...]

d21-gaming is experiencing some difficulties  (1 comment)

Posted on October 4th, 2006 by Mystagogue. About Site.

An upgrade went very, very wrong and the site is in a state of flux. Please bear with us while we work on resolving the problem.

On Antagonists  (3 comments)

Posted on October 2nd, 2006 by Smite. About DnD, Rant, Smite.

So, I saw “Jet Li’s Fearless” over the weekend. It was a very good movie, highly enjoyable, and a right proper finish to Jet’s career in action/martial-arts movies, if his claims as such are to be believed. It’s nice to see all the money that’s become available to put real polish and production into these wushu movies [...]

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