Look! I just rolled a SUPER critical!

Pantheon By Committee  (4 comments)

Posted on October 31st, 2007 by MetalJim. About DnD, MetalJim.

In which MetalJim provides yet another quick preview for 4th edition D D…

Strategizing the Innocents  (2 comments)

Posted on October 30th, 2007 by Smite. About Board, Culture, Rant, Smite.

Today’s post is about Skip-bo. Sort of. Maybe it’s about the madness of crowds as it pertains to the game table. Your call.

Skip-bo, dating all the back to 1967, is more of a “family” game in the vein of Uno than it is a strategy game, the main distinction here is that it’s very “light” [...]

Motivational Monday: The Halloween Edition  (0 comments)

Posted on October 29th, 2007 by Random. About Random.

This weeks theme: Monsters!

Tribute to the Faded: Rest in Peace, The Round Table  (3 comments)

Posted on October 26th, 2007 by Random. About Random.

My thoughts on a great gaming podcast on the eve of it’s ending.

Metagaming or Just a Really Good Idea?  (1 comment)

Posted on October 25th, 2007 by KarasDjun. About Culture, DnD, KarasDjun, Rant.

As role-playing gamers, we have adopted certain styles of play to accommodate the game and group interactions. By assuming the role of fictitious characters, the knowledge of the players and the knowledge of the characters must be kept separate. Characters don’t know about maguffins, foils, or foreshadowing anymore than we can predict the future. So [...]

Real Life Magic Items  (2 comments)

Posted on October 23rd, 2007 by MetalJim. About DnD, MetalJim.

In which MetalJim engages in a bit of silliness, and invites you along for the ride…

Game Design is Hard!  (6 comments)

Posted on October 23rd, 2007 by Smite. About Board, Rant, Smite.

I guess the sentiment expressed in today’s title should come as a surprise to exactly no one here: game design is hard! Like any creative art, it’s easier to criticize what someone else has done than to create something yourself. And being a consummate connoisseur may not, in fact, give credential to create. True confessions [...]

Motivational Monday  (0 comments)

Posted on October 22nd, 2007 by Random. About Culture, Random.

Sharing the bounty of late night web crawls

DM Dilemma: How much danger is appropriate?  (2 comments)

Posted on October 19th, 2007 by Random. About DnD, Random.

Danger makes adventuring exciting. But how much danger is enugh? Or is it as the Tick said:”Always… always remember: Less is less. More is more. More is better, and twice as much is good too. Not enough is bad, and too much is never enough except when it’s just about right.”

Most Memorable Battle EVAH  (3 comments)

Posted on October 16th, 2007 by MetalJim. About DnD, MetalJim.

In which MetalJim asks you, the viewer, to recall some memorable fight scenes…

Text vs. Tech: More 4th-Edition Opinions  (3 comments)

Posted on October 16th, 2007 by Smite. About Biz, DnD, Smite.

Time for me to catch up with the rest of the d21 gang (see: here, here, and here) and offer a few thoughts about the upcoming (2008) 4th Edition D&D product from Wizards of the Coast. It turns out I have mixed feelings that do not map precisely along the lines that other have used [...]

Nerds vs. Jocks: Fight or Fiction?  (3 comments)

Posted on October 12th, 2007 by Random. About Random.

I’ve just become aware that this old stereotype grudge match may actually be a real phenomenon.

New Monster - the Spider-Kin  (0 comments)

Posted on October 11th, 2007 by KarasDjun. About DnD, KarasDjun.

I’ve been working on my personal campaign setting lately and wanted to share some of my work with the d21-community. This monster is a personal favorite, since I always love the monsters that would scare me the most. This one is called…the Spider-Kin!

A little bit of background first. My personal campaign has a god of [...]

The Exception, not the Rule  (3 comments)

Posted on October 9th, 2007 by MetalJim. About DnD, MetalJim.

Today, I’m going to provide some recap of a recent WotC podcast talking about the direction of monster design for 4th edition Dungeons and Dragons.

Announced - Dungeon Hero  (1 comment)

Posted on October 9th, 2007 by Smite. About Computer, Culture, DnD, Smite.

Everyone knows that one of the great pleasures of life is found in the art and creativity that is tabletop role-playing games. And of all the RPGs out there, none comes close to Dungeons and Dragons in terms of collective cultural recognition – it’s in our blood, this high-octane affinity for the generically fantastic, this [...]

It’s Curmudgeon Time! Cranky Powers Activate!  (9 comments)

Posted on October 5th, 2007 by Random. About DnD, Random, Rant.

This week Random finally gives his take on 4th edition…… in someone else’s words.

Magic the Gathering…the Addiction Continues!  (1 comment)

Posted on October 4th, 2007 by KarasDjun. About Collectible, KarasDjun.

After a long stint away from Magic (other than a brief return last year) I decided to rejoin my addicted brethren and delve into the Tenth Edition like a trooper. Now, I can’t go crazy like I did in the past, but you really don’t have to nowadays. Here’s a look at my recent experiences.

Update from the Console Wars  (1 comment)

Posted on October 2nd, 2007 by MetalJim. About Computer, Culture, MetalJim, Rant.

In which MetalJim joins everyone else in raggin’ on the PS3…

More on Ra  (4 comments)

Posted on October 2nd, 2007 by Smite. About Board, Computer, Smite.

In last week’s post I used Gabriel Rocklin’s freeware version of Ra as a strawman to make some points about classic trouble spots in AI’s for computerized board games. Gabriel was kind enough to comment in and point to a newer test version of the game with some ongoing AI tweaks. Thanks for the response, Gabriel, [...]

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