Look! I just rolled a SUPER critical!
Posted on Friday, October 5th, 2007 at 1:15 pm. About DnD, Random, Rant.

It’s Curmudgeon Time! Cranky Powers Activate!

All my co-authors have discussed the various stories that have come out about D&D’s upcoming 4th edition. I have not chimed in before now as I wanted to not rush to any snap judgments. Of course my first instinct was ‘money making scheme’ but I tried to overcome that prejudice. I finally decided to give in and rant. The straw that broke the camel’s back was a recent podcast from Fist Full of Comics (and Games.) FFoC(aG) is a great podcast where they mostly focus on comics but when they do bring up gaming they tend to know what they are talking about.. Recently they sat down to interview 2 guys from WotC to talk about 4th edition. FFoC9aG)s staffers JJ (Working Man) and Benton (in his guise as ace reporter for The Tome) interviewed Bill Slavicsek (R&D Director RPGs, Book Publishing, D&D Games) and Scott Rouse (Senior Brand Manager Dungeons & Dragons) about D&D 4th Edition. It was a great interview but the more answers these guys gave the more I heard “Ka-Ching! Ka-Ching! Ka-Ching!”  

 

Hear are some examples:

I am going to be summing up the questions. In an attempt to be precise in their questioning the FFoC guys tended to ramble a bit. I also feel the need to point out that my brain is very cynical and suspicious. I don’t mean any disrespect or insult to the FFoC staff or the WotC folks.

 

Question: What’s up with the 30 levels?

Answer: “There is nothing like leveling. That’s exciting. We want it to happen a little more often.”

My Brain Says: Do I detect a little MMORPG influence here?

 

Question: Will the D&D insider programs be downloads or Web based?

Answer: “Mostly it is an experience where you log in and it will be your computer talking with our servers.”

My Brain Says: Hmmm, worried about file sharing?

 

Question: What will the subscription cost for D&D insider?

Answer: “$8-12 “

My Brain Says: $100+/year! Yikes! I sure hope I can live without it.

 

Question: Have you looked at the conversion from 3.5 to 4th edition at this point?

Answer: “We tried conversion with 2nd to 3rd and it was a terrible failure. It just didn’t really work. We believe that that will be the same case, even thought it’s still the d20 system. We’re making enough changes and the fact of the matter is we’re not going to be able to put out all the classes that you’re playing right now, in the first month. So conversion is just not really viable. So we’re recommending that people end their 3.5 campaign.”  

My Brain Says: I remember back when 2nd edition came out, TSR went out of their way to say “Hey this is just a new system. If you are happy playing 1st edition, go right ahead.” I’ve not heard that once from anyone associated with 4th edition. They want us all to stop playing the old game, and buy the new game, especially with the monthly cost. Now I remember looking at converting 2nd edition to 3rd. Yes it was a total mess. But it wasn’t totally impossible and they are way different than any 2 systems both of which are d20 systems. Speaking of which:

 

Question about changes in 4th edition

Answer: “If you know how to play a d20 game you’ll know how to play the new game.  We’ve been watching not only how we play but how the community’s been playing for 8 years now and we learned a lot by watching and interacting with the fan base and we’re doing what everyone has, whether they know it or not, has asked us to do.”

My Brain Says: So the game is similar enough to already know how to play but don’t dare trying to convert it. Also I don’t really like the ‘whether they know it or not’. It smacks of a heavy influence from the ole marketing department.

 

Question: What about Psionics?

Answer: “If we put psionics in the first book it’ll really be part of the system, but you know that the people who really hate psionics are really gonna complain about that. So we have great plans for psoinics but not in the first player’s handbook.”

My Brain Says: Psionics has always been the black sheep of D&D. I’ve always liked psionics. I think that is just in campaigns where the DM doesn’t know how to run them that have caused all the bad press. I think it is a shame that they admit that they don’t want to legitimatize psionics by putting them in the Player’s Handbook. Oh excuse me, the first Player’s Handbook. So they are already admitting that there will be another Player’s Handbook II eventually. Plus of course the Psionic books they  can sell separately. Ka-ching!

 

Question: Now what about …folks that are extremely happy with 3.5? … What does 4th Edition offer for those players?

Answer: “…We love 3rd edition…but we have learned how to make the game better. D&D has always been a living game that evolves. From the moment we print it and then the fans interact with it, it changes. And that’s always been true, and it’s going to be even more true with the D&D insider connection …. There will not be a 4.5 this. We are not calling this 4.0. We are calling this 4th edition. Yes it will grow, it will change, we’ll get feedback, and we’ll make improvements, but those improvements will happen thru your ebook connection on D&D insider that you’ve already purchased and will be updated frequently. We won’t sell you another core book We ‘ll  just make that if something has  to get fixed or that something has to be improved or updated which is inevitable, it happens, we’ll do it thru D&D insider and that errata will get put right into your ebook.”

My Brain Says: Ugh! So they are saying that you have to spend $100+ a year instead of re-buying a book in a couple of years. Why is this a good thing. Not to mention that your hardcopy will always be out of date unless you pencil in the changes. Damn shame if it’s one of those fancy leather bound ones. Hey, maybe they can sell us empty binder to hold the printouts of our ebooks!

 

Question: A question about the online community feedback influencing game development.

Answer: We do want to make sure we just don’t react too quickly. We give all of the pieces time to breathe and grow and develop. And when the time is right we’ll make official errata announcements.

My Brain Says: We also need to manage it so that if subscriptions start to drop off we can release an errata to spike them.

 

Question: What about d20 Modern?

Answer: “2008 is going to be all about D&D. We’ll catch up with d20 Modern shortly thereafter.” (other guy says) “But we’re talking about ways, what we can do thru D&D insider to provide the d20 Modern fans with content either thru editorial, also looking how the community can be involved…”

My Brain Says: So it sounds like d20 Modern fans will have to wait until it comes out thru D&D insider, and if they aren’t a regular subscriber they’ll have to pay for any back issue type stuff they missed. Nice. (Ka-Ching!)

 

Question: What about rules changes?

Answer: “3rd edition was all about the crunch… we don’t want to loose the options or strategy behind that density but we want to bring back … some of the story. Expect a more readable, a more evocative 4th edition.”

My Brain Says: Now they are trying to be all things to all people. Let the indies handle the story games. D&D never was that good at it. It also sounds like they may just have learned a thing or two from White Wolf in the area of printing rulebooks that are actually readable.

 

Question: How about Grappling?

Answer: You won’t have to go to the book every time… Even among us game designers …everybody groans and says ‘just swing the sword’. We want to fix that… We want things to all work much simpler. So that if swinging a sword is really easy then so should grapple.

My Brain Says: But I learned the Grapple rules! Damn it what a waste of effort! Crystal Keeps Skills and Actions pdf helped a lot.

 

Question: A question about the core campaign setting

Answer: We have a really strong foundation that was set with the look and feel of 3rd edition and we’re largely going forward with that. In terms of campaign settings that we’re going to be supporting we’re starting with the FR Campaign Setting in August 2008 and then we’ll be… visiting other D&D world s throughout the edition. The great thing about D&D insider is that it gives us the opportunity to visit those places without producing necessarily a printed product….

(other guy) “We want to revisit all of those in some manner. We gonna try to treat it like Disney treats it’s vault of entertainment properties and they cycle some in and cycle some out. We’re looking at D&D insider as ways to provide material and gauge interest to see what settings can support a full line or a full book. The other thing I want to make really clear, and we tried to do this with 3rd edition but it hasn’t stuck yet and we’re gonna try again in 4th edition. You don’t have to be just a Forgotten realms player. You don’t have to be just a Ebberon player. … We want to get the idea out that it’s all D&D. Mix match, use what you want, be pure, but then add what you like form over here. There’s all kinds of ways to approach D&D, and we want to make sure people understand that.

My Brain Says: They really went out of their way to point out how integral D&D insider will be in the various worlds’ expansions. Gotta push that D&D insider.

 

Question: What about D&D insider content archive for late subscribers.

Answer: We’re still working thru the logistics of that. At the very least subscribers and non subscribers will be able to purchase, for a nominal fee, those collected issues. But we are not sure yet if we’ll be able to make it accessible all the way back.

My Brain Says: Even if your late to the party, you are still gonna pay and pay.

 

Question: Any thing you want to tell the fans listening, getting ready for 4th Edition?

Answer: Keep playing 3rd edition. It’s a fun game, it’s an exciting game. You still got 9 months. Don’t stop playing D&D just because we announced 4th edition. DMs, think about how you want to wrap up your campaigns. We’re providing a couple of products that might help…

My Brain Says: Never Stop Selling.

 

Final Conclusion:

It was a good interview with a lot of info but they constantly seemed to push the D&D Insider thing. Not just as an option but as a necessity. It’s like they ant to have all the fun of a D&D MMORPG (meaning collecting millions every month) with their Pen and Paper game. It’s the WotC influence again. D&D now has an upkeep cost. The guys were very enthusiastic about 4th edition and I wanted to like what they were saying but I constantly saw how they were trying to force people into paying for D&D insider. I just kept hearing ‘Ka-Ching!’ again and again. Maybe in a few months more will come out and it won’t feel like they are trying to cheat their customers. I suppose that you could argue that the monthly cost would be less than buying bout Dragon and Dungeon and you’re getting all that content, but how many D&D players subscribed to both? In the interview the WotC guys said that you could play the game with just the core books and nothing else, but for the most part they really were pushing the D&D insider.

 

I encourage you to go listen to the whole interview for yourselves. If can be found at the FFoC(aG) site here.

 

9 responses to 'It’s Curmudgeon Time! Cranky Powers Activate!'.

+
RSS feed for comments and Trackback URI for 'It’s Curmudgeon Time! Cranky Powers Activate!'.
  1. d21 Gaming » The Exception, not the Rule - Posted on October 9th, 2007 at 8:06 pm.
  1. 1 Hunter Rose
    Posted on October 5th, 2007 at 2:42 pm. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    I don’t think that you’re wrong to be cranky. Companies want to make all the money their customers will pay them +x%. A subscription model sometimes works quite well in that regard.

    I pay $15 per year for the excellent http://www.d20srd.org. This allows to do download a copy of the site for offline-use. WotC doesn’t have the restraint to offer something as simple and useful as this and it will be a shame if WotC’s new strategy prevents third-party tools like this (particularly where it conflicts with their new business model).

    I really like the direct that D20 Modern, and then the new Star Wars, is going in, so I plan on picking up the PHB & MM for the new edition. But my RPG purchases have always been limited to the core books. D&D Insider would kill my game budget, dead :(

  2. 2 MetalJim
    Posted on October 5th, 2007 at 2:42 pm. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    The $10 a month Insider thing will keep you 100% current with the 4th ed rules. Or, you can wait to collect printed issues of Dragon, or you can wait for the yearly updates to the core rules. Yes, there will be a PH II, and a MMII, and a PHIII, and an MMIII, coming out every year like clockwork. If you just buy the core rules, you should be okay, but you will simply get more options and get those options faster if you have the Insider account.

    The Insider account also gets you some virtual applications designed to help long distance play. If they can put together a working electronic character generator, that might be worth the $10/ mo right there. Still, I’ll believe THAT only when I see it.

    There’s nothing stopping you from playing with a “complete” set of 3.5 rules from now until the end of time. There’s nothing stopping you from buying the 3 core books for 4th edition and getting hundreds of hours of play time from just those core books. All the same, WotC is a business, and they want to make money, and they hope that they can keep a steady stream of content in the pipeline that suckers, er, gamers, will be willing to pay for.

  3. 3 Indiana Joe
    Posted on October 6th, 2007 at 10:23 pm. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    I’m with Random. They keep talking about D&D Insider, and I keep hearing, “ka-ching!” I’m also worried that many features of D&D Insider will be Windows-only. If that’s the case, I’m not spending a dime on 4th Edition.

  4. 4 Mystagogue
    Posted on October 7th, 2007 at 10:04 pm. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    I’m with Indiana Joe. As a Mac user, a Windows-only solution would be very, very disappointing. In the end I hope the books can stand on their own as I mentioned I am very, very afraid of the tools.

  5. 5 KarasDjun
    Posted on October 8th, 2007 at 10:06 am. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    So now you know why I’ve been so cranky for so long…. Being the poorest member of my current group (and the usual DM, so I need to purchase the most material) makes me see the game as more than just kewl supplements and rad adventures. I need to budget myself or I lose my shelter, food, possessions, and possibly my health! WotC has an 80’s product model for the 21st century – how long before they realize that you CAN’T get rich off of intellectual property (programmers aside)? Over the last 5 years, my disillusionment has pushed me further back along the product line to the point that I would love to play Basic D&D again – just to play a simple, exciting game once more. I already have a 1st edition campaign that’s running so I do get to have fun sometimes. Although the details introduced in 3rd edition are enticing, they don’t really add anything to the game… and most players skip over the minutiae anyway! Plus there seems to be a repeating pattern – 1st edition AD&D = CRUNCH; 2nd edition AD&D = FLUFF; 3rd edition D&D = MEGA-CRUNCH; 4th edition…. MEGA-FLUFF? The pendulum swings yet again. Deja vu all over again (1st–>2nd = 3rd–>4th). I’m so fed up, I’m going back to making my own campaign material, where my expenditures each year consists of new pencils and some graph paper!

  6. 6 The Emperor
    Posted on October 8th, 2007 at 1:33 pm. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    I don’t know what to make of it yet. D&D was a publishing company that sold books. Eventually the internet came into being. Now, WoTC spends time answering emails, hosting sites, working Neverwinter Nights, online buzz, erratas from the boards…, World of Warcraft, whatever.

    But yet really, they still only published paper books. That and licensing. Can’t make much on the books when everyone’s got file sharing.

    I really empathize with the WoTC guys. They’re stuck having to move the model to the 21st century.

    Way I see it…us players have two options.
    1) Buy the books, take notes, and as a GM, run the campaign with a tight control of the rules, options, variants, items, etc. Adopt and adapt the cool stuff you hear of. May be a bit stale, but can run a campaign of your own flavor. 90% on the shoulders of the GM.
    - Nothing lost – this is always the way of the past, and they can’t take that away from you.

    2) Pay the darn subscription. Be “in the know” , “hip”, “a playa’”, know the buzz and the best practices of the community. If your players are insiders too, then you can share the campaign rules more. Use the tools, distance game. Be the envy of tour friends. Maybe GM has only 50% of campaign responsibilty. May be cool…may be a rip-off. Each has got to decide.

    I’ve always run 1). Didn’t always care about being latest and greatest (ergo the ‘basic’ D&D “Mystara” campaign I ran for 13 years). I don’t know if I’ll ever switch to 2). Maybe that’s for the next generation of D&D? But they can’t bust into my house and grab my old books, so I can still run any way I want.

  7. 7 Itsman
    Posted on October 12th, 2007 at 9:23 am. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    I think The Emperor sums the options up quite nicely. Count me as option #1. After I get the 4th ed. core rules, WOtC can pry every insider-subscription / splatbook / campaign setting
    $$ from my
    cold
    dead
    hands.

  8. 8 Working Man
    Posted on October 12th, 2007 at 11:31 am. About 'It’s Curmudgeon Time! Cranky Powers Activate!'.

    First off, thanks for listening to the interview. This is the type of discussion we hoped would come of the podcast. To hear our reaction to the inital annoucement on it look here: http://www.fistfullofcomics.com/gencon2007/ourtake.MP3

    I think it’s been said fairly eloquently already that WotC is a business and businesses need to make money to stay afloat. Everything we buy these days has some built-in depreciation that will at some point make it obsolete and require a replacement. RPGs are one of those animals that has defied that. Look at all the folks (here and elsewhere) that still play X edition of an out-of-print game (I am a big fan of Mayfair’s old DC Heroes game).

    I too admire what they are doing to embrace the digital age. That being said, there are lots of tabletop gamers that could care less about playing around or with a computer. There is a definite sense the they are trying to build some crossover with the WoW crowd. In my opinion, this is a big gamble for them.

    I was first excited at the idea of the virtual game table for distance playing. Over the years, members of our group have moved throughout the county. Then I found out from Benton that one his GMs was doing that now with some free online tool. So now the questions is, what will WotC’s tool give us that the others don’t? Most of these other character tools, like RPGXplorer have a one time fee for the software. It remains to be seen if the product offered will in fact be worth the money it costs to subscribe.

    As a game company, WotC is tip-toing into uncharted waters here. They are putting a conciderable amount of resouces behind this idea of virtual tools to assist tabletop gaming. I’m still interested to see what becomes of it.

    One of the things that could not be accurately portrayed in the interview was body language. Bill was very defensive, as if we were out for blood (which we weren’t, not our style). Scott not so much although he did take his cues from Bill. Bill is a great game designer but he is also a good business man. He and Scott purposely kept all their cards very close to their chest because they had 9 more months to reveal what was going on. They may have all the details worked out, or they may still be putting it all together. I doubt that anything they do is seat-of-the-pants style. I truly believe they were developing for several years with an eye toward the new edition. After the interview, Bill warmed up as talk shifted away from 4th Ed. I complimented him on the Dummies line of books for D&D and stated how much my oldest son really enjoyed them. Bill and Scott were both warm and sincere in their thanks for the interview.

    Bottom line: New edtions are inevitable from the big gaming companies. Every few years players will be forced to make the decision to make the change or stay pat. Discussions like the one here help lots of players make that decision.

    Follow Your Bliss,
    JJ

Leave a Comment

XHTML: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Choose from Full RSS or comments RSS feeds.
d21 Gaming is powered by WordPress 2.8.6 and delivered to you in 0.202 seconds.
Design by Matthew. Administrator login and new user registration.