Damn Shame They Took Out That Dwarven Charisma Penalty (9 comments)
Charisma: n. A rare personal quality attributed to leaders who arouse fervent popular devotion and enthusiasm. Syn: Charm, Personality, Allure, Appeal, and Magnetism.
Charisma: n. A rare personal quality attributed to leaders who arouse fervent popular devotion and enthusiasm. Syn: Charm, Personality, Allure, Appeal, and Magnetism.
Two great styles that don’t always taste great together! Some of the best sci-fi/fantasy has flown blatantly in the face of realism for the sake of a story or just because it was “cool.” Take the anachronistic weaponry and armor of the Hyborian Age of Conan or the strange pseudo-science of light sabers in Star [...]
This week, the folks at WotC previewed the new town of Fallcrest, which will ship in the 4th edition DMG as a sample “starter” town for a campaign in the new “points of light” setting. Honestly, I wasn’t too impressed, so I designed my own town instead.
But not for the reasons you might expect…
Apparently, MetalJim has been reading too much history lately…
No, I will not shut up about what a great system Spirit of the Century is…
A new set of armor rules that provides more benefits for selecting one type of armor over another.
BONUS: MetalJim discusses the current state of virtual Dungeons and Dragons…
In which MetalJim glues on lots of spiky bits…
This week: The Familiar.
Yet another Iron Man review…
In which MetalJim plays awesome board games for three whole days…