Motivational Monday (0 comments)
This week is dedicated to all of us: the Gamers
This week is dedicated to all of us: the Gamers
Yet again I have risked my very sanity to plum the depths of the world wide web and brought forth treasures from it’s depths…
OK, so by now you must realize that I am not a fan of the new edition and prefer the older games. This is not to say that I haven’t had fun with the new version. One of the current groups I game in likes the same time period I do (late 1970s sci-fi/fantasy) and [...]
In which MetalJim reviews the boardgame that took Atlanta by storm…
Last weekend Random tagged me (offline) as having drunk the 4E Kool-Aid. Ouch! As a reflexive (but recovering) cynic, the gist of his words hit me hard, and it’s taken a few days to consider my response. Here it is:
First, I really do like game systems, the mechanics and the relations thereof. While Wizards’ motives [...]
RIP George Carlin
Here is a critical look at the races (and a brief glance at the classes) and how they apply to the next character I create…
In which MetalJim discusses a few of the finer points of the 4th edition Dungeons and Dragons rules…
Typical conversation, one week after the D&D 4E launch:
Other person: “Well, from what I’ve heard, it sucks.”
Me: “Oh? What have you heard?”
Other person: “That it sucks.”
All right, then! I’ve been working my way through the PHB, and have gotten to the end of Feats, so at least I now know how the new multiclassing works. [...]
I <3 books…
Happy things about 4th Edition
Ever hit your players with a really good once-in-a-lifetime freebie wish spell and they end up stuck for what to wish for?
Okay, I have the books in hand. Now for some playtesting…
Secrets, mysteries, deceits, deceptions, red herrings, misdirections, hidden motives, outright lies – these are great drivers of plot and narrative, as most of us know. But we seem to have trouble getting such elements into our D&D gameplay and have it turn out as fun as we’d hoped for. We’re adventurers, gosh darn it, not [...]
80’s movie + 90’s RPG = Total Win
here is a look at what i hope to get out of the new system…
An early look at the new 4th edition alignment system and some comments.
In which MetalJim talks about the fine line between playing a game and watching a replay…
We seem to be on a roll with this “what bad things can you do with very high and very low non-physical abilities (Int, Wis, Cha)” thing, which we all recognize as a timeless piece of flame bait and thus speaks to very reasons why we just love playing this crazy D&D game in the [...]
This week is a gift to ShadowOni