Look! I just rolled a SUPER critical!

Time Enough for Genesis?  (5 comments)

Posted on July 1st, 2008 by Smite. About DnD, Smite.

How much character development, particularly of the pre-first-level backstory variety, is typical for your gaming group?

My gang is a bit of a mixed bag – some are willing and capable of creating personal histories that would fill a small book, before they ever set out on their first adventure. There’s some good reasons for this [...]

Every character starts with a blank page, well maybe not so blank.  (3 comments)

Posted on June 27th, 2008 by Random. About DnD, Random.

Yet again I have risked my very sanity to plum the depths of the world wide web and brought forth treasures from it’s depths…

Backward Compatibility in D&D  (0 comments)

Posted on June 26th, 2008 by KarasDjun. About DnD, KarasDjun.

OK, so by now you must realize that I am not a fan of the new edition and prefer the older games. This is not to say that I haven’t had fun with the new version. One of the current groups I game in likes the same time period I do (late 1970s sci-fi/fantasy) and [...]

Races I Can Do Without  (2 comments)

Posted on June 24th, 2008 by Smite. About DnD, Rant, Smite.

Last weekend Random tagged me (offline) as having drunk the 4E Kool-Aid. Ouch! As a reflexive (but recovering) cynic, the gist of his words hit me hard, and it’s taken a few days to consider my response. Here it is:

First, I really do like game systems, the mechanics and the relations thereof. While Wizards’ motives [...]

Second Thoughts  (4 comments)

Posted on June 20th, 2008 by Random. About DnD, Random.

Here is a critical look at the races (and a brief glance at the classes) and how they apply to the next character I create…

Fourth Edition - Upon Further Review  (0 comments)

Posted on June 17th, 2008 by MetalJim. About DnD, MetalJim.

In which MetalJim discusses a few of the finer points of the 4th edition Dungeons and Dragons rules…

Fear of a 4E Planet  (4 comments)

Posted on June 17th, 2008 by Smite. About Culture, DnD, Smite.

Typical conversation, one week after the D&D 4E launch:

Other person: “Well, from what I’ve heard, it sucks.”

Me: “Oh? What have you heard?”

Other person: “That it sucks.”

All right, then! I’ve been working my way through the PHB, and have gotten to the end of Feats, so at least I now know how the new multiclassing works. [...]

Always look on the bright side…  (1 comment)

Posted on June 13th, 2008 by Random. About DnD, Random.

Happy things about 4th Edition

On the Spot: Wishes  (5 comments)

Posted on June 12th, 2008 by KarasDjun. About DnD, KarasDjun.

Ever hit your players with a really good once-in-a-lifetime freebie wish spell and they end up stuck for what to wish for?

First Report on Fourth Edition  (4 comments)

Posted on June 11th, 2008 by MetalJim. About DnD, MetalJim.

Okay, I have the books in hand. Now for some playtesting…

Secret Journeys  (4 comments)

Posted on June 10th, 2008 by Smite. About Culture, DnD, Smite.

Secrets, mysteries, deceits, deceptions, red herrings, misdirections, hidden motives, outright lies – these are great drivers of plot and narrative, as most of us know. But we seem to have trouble getting such elements into our D&D gameplay and have it turn out as fun as we’d hoped for. We’re adventurers, gosh darn it, not [...]

Happy 4th Edition release day!  (5 comments)

Posted on June 6th, 2008 by Random. About DnD, Random.

here is a look at what i hope to get out of the new system…

The Alignment Issue Continues  (4 comments)

Posted on June 5th, 2008 by KarasDjun. About DnD, KarasDjun, Theory.

An early look at the new 4th edition alignment system and some comments.

Confessions of a Squatter on Five Wisdom Street  (3 comments)

Posted on June 3rd, 2008 by Smite. About Culture, DnD, Smite.

We seem to be on a roll with this “what bad things can you do with very high and very low non-physical abilities (Int, Wis, Cha)” thing, which we all recognize as a timeless piece of flame bait and thus speaks to very reasons why we just love playing this crazy D&D game in the [...]

Damn Shame They Took Out That Dwarven Charisma Penalty  (6 comments)

Posted on May 30th, 2008 by Random. About DnD, Random.

Charisma: n. A rare personal quality attributed to leaders who arouse fervent popular devotion and enthusiasm. Syn: Charm, Personality, Allure, Appeal, and Magnetism.

Give the People Some Hub  (0 comments)

Posted on May 28th, 2008 by MetalJim. About DnD, MetalJim.

This week, the folks at WotC previewed the new town of Fallcrest, which will ship in the 4th edition DMG as a sample “starter” town for a campaign in the new “points of light” setting. Honestly, I wasn’t too impressed, so I designed my own town instead.

He Said / The Other He Said  (0 comments)

Posted on May 27th, 2008 by Smite. About Culture, DnD, Smite.

Try as we might, Random and I just can’t seem to work ourselves up to a frothy flame-war on most gaming subjects; let’s just say this is due to an abundance of mutual respect rather than a lack of talent for such artifice. Yea verify, too many years of face-to-face banter with all our gamer [...]

Lookign forward to 4th Edition  (1 comment)

Posted on May 23rd, 2008 by Random. About DnD, Random.

But not for the reasons you might expect…

The Outsider  (1 comment)

Posted on May 22nd, 2008 by Smite. About Culture, DnD, Smite.

Well, it’s the end of May, and the D&D 4th Edition release draws ever nearer. Sixteen days or so as of this writing. I’ve been on the case since April 1st, and am eagerly awaiting for my lovely pre-ordered package of goodness to arrive from Amazon on that fateful day. Then comes a lot of [...]

The High King is Dead  (2 comments)

Posted on May 21st, 2008 by MetalJim. About DnD, MetalJim, Theory.

Apparently, MetalJim has been reading too much history lately…

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