Look! I just rolled a SUPER critical!

Backward Compatibility in D&D  (0 comments)

Posted on June 26th, 2008 by KarasDjun. About DnD, KarasDjun.

OK, so by now you must realize that I am not a fan of the new edition and prefer the older games. This is not to say that I haven’t had fun with the new version. One of the current groups I game in likes the same time period I do (late 1970s sci-fi/fantasy) and [...]

On the Spot: Wishes  (5 comments)

Posted on June 12th, 2008 by KarasDjun. About DnD, KarasDjun.

Ever hit your players with a really good once-in-a-lifetime freebie wish spell and they end up stuck for what to wish for?

The Alignment Issue Continues  (4 comments)

Posted on June 5th, 2008 by KarasDjun. About DnD, KarasDjun, Theory.

An early look at the new 4th edition alignment system and some comments.

You’ve Got Your Realism in my Fantasy….  (1 comment)

Posted on May 29th, 2008 by KarasDjun. About KarasDjun, Theory.

Two great styles that don’t always taste great together! Some of the best sci-fi/fantasy has flown blatantly in the face of realism for the sake of a story or just because it was “cool.” Take the anachronistic weaponry and armor of the Hyborian Age of Conan or the strange pseudo-science of light sabers in Star [...]

Rules Variant: Armor/Weapon Types  (2 comments)

Posted on May 15th, 2008 by KarasDjun. About DnD, KarasDjun, Theory.

A new set of armor rules that provides more benefits for selecting one type of armor over another.

A World Without Elves  (0 comments)

Posted on April 17th, 2008 by KarasDjun. About DnD, KarasDjun.

A view of alternate campaign ideas that DON’T have elves.

Solo Activities in the Gaming Group  (2 comments)

Posted on April 10th, 2008 by KarasDjun. About DnD, KarasDjun.

An examination of “time-wasting” abilities in D&D, and the controversy over solo-adventure spotlighting within the larger gaming group.

Game Revival or “This again…?”  (1 comment)

Posted on April 3rd, 2008 by KarasDjun. About Culture, KarasDjun.

With all the past and present games in our collections, which ones are worth revisiting and which ones are we willing to ditch for the next best thing?

Make Mine Marvel  (0 comments)

Posted on February 21st, 2008 by KarasDjun. About KarasDjun, Superheroes.

A lack of organizational skills and commitment has led to a very sparse gaming experience so far this year. People are more concerned with family affairs, new jobs, and illness than with gaming. The hiatus has drawn me back to one of my beloved games from yesteryear: the MARVEL SUPER HEROES Role-Playing Game by TSR, [...]

Alternate Rules: Fatigue  (1 comment)

Posted on January 24th, 2008 by KarasDjun. About DnD, KarasDjun.

The rules for fatigue are simplistic and apply mainly to only one character class on a regular basis - the Barbarian. Sure, there are some spells that cause fatigue, and forced marching also carries a fatigue penalty, but there are no rules to simulate swinging a sword violently for several minutes or slinging spells in rapid [...]

Campaign Development: Freedom of Choice  (0 comments)

Posted on January 17th, 2008 by KarasDjun. About Culture, DnD, KarasDjun.

As I sit here listening to Devo singing “Freedom of Choice” I’m not thinking about the media blitz for the 2008 presidential election, but I am contemplating (re-)starting a completely new project for the year. Sure, I’ve had my hands on more projects in 2007 that I knew what to do with, but I never [...]

Character Creating We Will Go!  (0 comments)

Posted on January 3rd, 2008 by KarasDjun. About DnD, KarasDjun.

This Christmas week, instead of playing something new, I ended up making characters for a D&D 3.5 high-level campaign and playing lots of Magic: the Gathering with a friend who only occasionally gets to see me in the flesh. I spent HOURS creating the bare bones of 3 characters: a dwarven conjurer 16, a human [...]

4th Edition Trepidation  (0 comments)

Posted on December 13th, 2007 by KarasDjun. About DnD, KarasDjun.

Normally I would be posting a holiday buying guide like MetalJim, but unfortunately I haven’t been able to buy ANY new games in quite some time. Therefore, I’ll merely speculate on the one game that is likely to gain my attention (and my money) next year.

I want to get it. I know I won’t like it, [...]

Surprise, surprise….  (4 comments)

Posted on December 6th, 2007 by KarasDjun. About DnD, KarasDjun.

Surprise can often mean the difference between success and failure in a combat. A well-timed ambush, a fortuitous backstab/sneak attack, or just catching a bunch of opponents in a tight formation for that perfect spell all increase one’s chances of success. This week I’d like to look at how surprise has changed over the editions.

Early [...]

How Basic Can You Go?  (0 comments)

Posted on November 29th, 2007 by KarasDjun. About DnD, KarasDjun, Theory.

People for years have been struggling with the content of role-playing games. On the one hand there are so many rules that learning even a fraction of them takes an effort that the casual gamer is not likely to put forth. On the other hand, gamers yearn for simplistic, elegant rules that allow the player [...]

The Class System in D&D  (5 comments)

Posted on November 1st, 2007 by KarasDjun. About DnD, KarasDjun.

MetalJim brought up some interesting points in his post about generic deities. I’m quite surprised that there aren’t generic classes yet! Here’s a possible direction that 4th edition could take based on what I’ve seen happen in d20 Modern and the Star Wars systems.

Metagaming or Just a Really Good Idea?  (1 comment)

Posted on October 25th, 2007 by KarasDjun. About Culture, DnD, KarasDjun, Rant.

As role-playing gamers, we have adopted certain styles of play to accommodate the game and group interactions. By assuming the role of fictitious characters, the knowledge of the players and the knowledge of the characters must be kept separate. Characters don’t know about maguffins, foils, or foreshadowing anymore than we can predict the future. So [...]

New Monster - the Spider-Kin  (0 comments)

Posted on October 11th, 2007 by KarasDjun. About DnD, KarasDjun.

I’ve been working on my personal campaign setting lately and wanted to share some of my work with the d21-community. This monster is a personal favorite, since I always love the monsters that would scare me the most. This one is called…the Spider-Kin!

A little bit of background first. My personal campaign has a god of [...]

Magic the Gathering…the Addiction Continues!  (1 comment)

Posted on October 4th, 2007 by KarasDjun. About Collectible, KarasDjun.

After a long stint away from Magic (other than a brief return last year) I decided to rejoin my addicted brethren and delve into the Tenth Edition like a trooper. Now, I can’t go crazy like I did in the past, but you really don’t have to nowadays. Here’s a look at my recent experiences.

Challenge of World Building  (1 comment)

Posted on September 20th, 2007 by KarasDjun. About DnD, KarasDjun.

After several years of running D&D in pre-packaged campaign settings and a failed attempt to make a dynamic and exciting world of my own in college, I’ve been toying with the idea of making my own “perfect” fantasy campaign setting for a while now. The challenge here is coming up with a unique setting that [...]

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