Look! I just rolled a SUPER critical!

Test  (1 comment)

Posted on February 19th, 2008 by Mystagogue. About Mystagogue.

This is a test post…

4th Edition D&D - A Perspective on Tools  (1 comment)

Posted on August 27th, 2007 by Mystagogue. About Computer, DnD, Mystagogue.

In this article, I give my take on the tools WotC is poised to provide as part of the 4th Edition’s D&D Insider product.

A hybrid of tabletop role-playing and Internet play  (0 comments)

Posted on April 23rd, 2007 by Mystagogue. About Computer, DnD, Mystagogue.

Yes folks, I’m beating this horse to death. I’m filling for Smite Monday with a bonus post on my latest adventures in bridging the geographic gap between gamers.

On Saturday and Sundays for the past few years, our local group of seven have gotten together to play standard D&D sitting on couches around a table with a vinyl [...]

Using Google Earth to Visualize Your Game World  (4 comments)

Posted on April 19th, 2007 by Mystagogue. About Computer, DnD, Mystagogue.

This week, I’m helping out KarasDjun with filler for his regular Thursday slot.

Last week, I played around with using Google Earth to visualize my game world of Primordia. To get the most out of this post, you may want to stroll on down to http://earth.google.com/ and download your very own copy.

First, an introduction to Google Earth. [...]

Traditional Role-Playing Over the Internet Part IIIa: Wikis  (4 comments)

Posted on December 27th, 2006 by Mystagogue. About Computer, Mystagogue.

This is Part IIIa of a five-part series of articles on technologies and techniques that can enable traditional role-playing on the Internet. I know what you’re thinking, it’s been like six months since Part II. I have no excuses (although site maintenance of d21–gaming.com does keep me busy!)

If you read my previous two installments you [...]

Traditional Role-Playing Over the Internet Part II: Voice  (0 comments)

Posted on July 26th, 2006 by Mystagogue. About Computer, Mystagogue.

This is Part II of a five-part series of articles on technologies and techniques that can enable traditional role-playing on the Internet. In this installment, we’ll discuss voice and chat.

Traditional Role-Playing Over the Internet Part I: Introduction  (5 comments)

Posted on July 19th, 2006 by Mystagogue. About Computer, DnD, Guest, Mystagogue, Site.

This the first of a five part series on how you can play traditional role-playing games over the Internet. While some of the ideas presented here are useful for your crack-du-jour such as World of Warcraft or Neverwinter Nights, I’ll be focusing on the richer world of good old pencil and paper role-playing such as [...]

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