Look! I just rolled a SUPER critical!

Races I Can Do Without  (2 comments)

Posted on June 24th, 2008 by Smite. About DnD, Rant, Smite.

Last weekend Random tagged me (offline) as having drunk the 4E Kool-Aid. Ouch! As a reflexive (but recovering) cynic, the gist of his words hit me hard, and it’s taken a few days to consider my response. Here it is:

First, I really do like game systems, the mechanics and the relations thereof. While Wizards’ motives [...]

And When It’s More Than A Hobby…?  (0 comments)

Posted on March 25th, 2008 by Smite. About Culture, Rant, Smite.

MetalJim started off what’s fast becoming the season of springtime ranting with his post about the difference between a game and a hobby, in defense of his seriousness and dedication in such manners. Since I have the power (bwah ha ha!) to write a whole new post rather than just tack on a reply to his, [...]

Spring is here and it’s time for a Rant!  (1 comment)

Posted on March 21st, 2008 by Random. About DnD, Random, Rant.

As of March 19th the D&D 4Editton Player’s Handbook is off to the printers. Here are my interpretations of what I’ve heard about 4E…

Contracts!  (2 comments)

Posted on March 4th, 2008 by Smite. About DnD, Rant, Smite.

DMs, do you want to give your players a day of mental pain? Involve them in a contract. Extreme pain, is that what I hear you asking for? Fine – have the players write the contract! It doesn’t matter if the party is lawful, chaotic, neutral, or assorted – since those are mere character traits. [...]

Yeah, I’d call that a Crisis  (0 comments)

Posted on February 29th, 2008 by Random. About Random, Rant, Superheroes.

I’ve been reading a lot to try to recharge my storytelling batteries and I came across something remarkable. As in remarkably bad storytelling…

You Were There, At Inspiration Point  (2 comments)

Posted on February 26th, 2008 by Smite. About DnD, Rant, Smite.

Adventuring is about voyage, discovery, heroic deeds, turning the tide in a great battle, undertaking a diplomatic mission, and so on: either bearing witness to – or, even better, being a part of – the making of history.

In one of the campaigns I play in, we’ve been tooling around a relatively unknown part of the [...]

Board Games, Computer Games: the Eternal Dismal Vortex  (3 comments)

Posted on February 19th, 2008 by Smite. About Board, Computer, Rant, Smite.

Once upon a time I subscribed to a magazine called Computer Games (it actually started with a free subscription bundled with Europa Universalis II!), and as its name implied, it was all about gaming on the PC. Content was sterling, but readership wasn’t. They stooped so low as to start filling the back pages with [...]

Healing: considered Extremely Silly  (7 comments)

Posted on January 15th, 2008 by Smite. About DnD, Rant, Smite.

RPGs have taken their cues, traditionally, from literature and storytelling traditions – from myths and legends, to classic literature, to modern comics and pulp fiction, and all stops in between. Another source, if we look back to the historical origins of RPGs, is tabletop tactical mini/wargame simulations, from which RPGs evolved. Pretty well all RPGs [...]

Life Lessons Learned from the PHB  (3 comments)

Posted on December 11th, 2007 by Smite. About DnD, Rant, Smite.

What makes a game something more than just fun (for me at least) is the sense that something in that game applies to real life. Call it a lesson or a truism, or even sometimes just a reinforcement of a biased opinion (such as “the rich get richer”). One can even go so far as [...]

Why (and When) did the Retro-Future End?  (3 comments)

Posted on November 27th, 2007 by Smite. About Culture, Rant, Smite.

After looking at the Top 10 BGG Games last week, I’m going to wait a week before going down to the next slice: 11–20…

I’ve been working on a game design with Random that has a science-fiction theme – it’s about planetary colonization. As part of the process of finding the mindset and feeling the theme, I’ve [...]

Black thoughts on Black Friday (A holiday rant)  (0 comments)

Posted on November 23rd, 2007 by Random. About Random, Rant.

Happy Thanksgiving and Merry Shopping to all.

Players, Know Thyself!  (2 comments)

Posted on November 2nd, 2007 by Random. About DnD, Random, Rant.

You know what grinds my gears? Players who don’t know what the heck they are doing. Rant mode on…

Strategizing the Innocents  (2 comments)

Posted on October 30th, 2007 by Smite. About Board, Culture, Rant, Smite.

Today’s post is about Skip-bo. Sort of. Maybe it’s about the madness of crowds as it pertains to the game table. Your call.

Skip-bo, dating all the back to 1967, is more of a “family” game in the vein of Uno than it is a strategy game, the main distinction here is that it’s very “light” [...]

Metagaming or Just a Really Good Idea?  (1 comment)

Posted on October 25th, 2007 by KarasDjun. About Culture, DnD, KarasDjun, Rant.

As role-playing gamers, we have adopted certain styles of play to accommodate the game and group interactions. By assuming the role of fictitious characters, the knowledge of the players and the knowledge of the characters must be kept separate. Characters don’t know about maguffins, foils, or foreshadowing anymore than we can predict the future. So [...]

Game Design is Hard!  (6 comments)

Posted on October 23rd, 2007 by Smite. About Board, Rant, Smite.

I guess the sentiment expressed in today’s title should come as a surprise to exactly no one here: game design is hard! Like any creative art, it’s easier to criticize what someone else has done than to create something yourself. And being a consummate connoisseur may not, in fact, give credential to create. True confessions [...]

It’s Curmudgeon Time! Cranky Powers Activate!  (9 comments)

Posted on October 5th, 2007 by Random. About DnD, Random, Rant.

This week Random finally gives his take on 4th edition…… in someone else’s words.

Update from the Console Wars  (1 comment)

Posted on October 2nd, 2007 by MetalJim. About Computer, Culture, MetalJim, Rant.

In which MetalJim joins everyone else in raggin’ on the PS3…

Is the Dungeon Hack a Dead Genre?  (4 comments)

Posted on September 11th, 2007 by MetalJim. About MetalJim, Rant, Theory.

Can you walk through a dungeon corridor without falling into a deadly cliché ?

Fourth Edition D&D…(but really, should we care?)  (1 comment)

Posted on August 23rd, 2007 by KarasDjun. About DnD, KarasDjun, Rant.

So, it’s finally been announced. It figures they would wait until GenCon to announce the release. 4th edition will be sprung upon the masses as soon as May of 2008. Since you’ve all probably heard all about it before reading this, I’ll limit this entry to my reactions.

In a nutshell, I’m not impressed. It’s not [...]

Time, Space, and Fun in D&D  (6 comments)

Posted on August 16th, 2007 by KarasDjun. About DnD, KarasDjun, Rant.

We’ve all played the game in one form or another - and the biggest thrill in D&D is combat, of course! Yet, the real-world time involved in combat has been increasing over the years, to the point that it now takes about 3 hours to do less than a minute of actual melee!

Players used to [...]

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